• Normal maps for simply textures
    1 replies, posted
I have a rather noobish question about making normal maps. So far I've been using CrazyBump to make normal maps, but in that case I have to use photos of real life textures. How do I make normal maps for textures that are merely a color though? Made in Paint for example. [t]http://cloud-2.steamusercontent.com/ugc/3280048718424832553/C836895486BE49A3DECAE06D5F5245815894E0D5/[/t] I use Blender to model and the models I make are for Gmod at the end (in case that's useful information).
Why not model in the details and then bake using XNormal or Blender's built in?
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