Hi I just buy Autodesk softimage 2010 its continued version of XSI. So I need tutorial how to make planet like in spacebuild maps for garrysmod with this tool and how to texture it, it would be nice if you show how to make .mdl this planet but in short version.
If somebody have some free time please can you make this tutorial for me and orther people what want to make it to ?
A planet that you can stand on and play on? Or like a miniture one or what?
You should really read some tutorials on google because this is pretty basic.
If it's something you want to play on you need to make a map on hammer editor.
I now how to make ground of planet in hammer but I don't now how to make model this planet I mean sphere in this program.
You don't. You use hammer.
In hammer you can't make that sphere with that many polys and texture.
You bought a modelling program before you even knew how to make a simple sphere primitive? Good job there.
I don't use XSI, but I'd imagine you click something that says "create" (or similar), select primitives, select sphere, then click and drag on the screen.
[QUOTE=HiddenMyst;18396156]You bought a modelling program before you even knew how to make a simple sphere primitive? Good job there.
I don't use XSI, but I'd imagine you click something that says "create" (or similar), select primitives, select sphere, then click and drag on the screen.[/QUOTE]
I now how to create sphere I add too texture and freeze it but when I click export to smd I get this.
[media]http://img23.imageshack.us/img23/7207/beztytuuqxm.jpg[/media]
I had that problem in Milkshape also, needs a smoothing group added.
I dont now how to do that in this tool D:
[QUOTE=Silver Spirit;18401896]I had that problem in Milkshape also, needs a smoothing group added.[/QUOTE]
Completely different exporters dude. There's a high chance that it's not the same problem you had.
[QUOTE=trevos;18401527]I now how to create sphere I add too texture and freeze it but when I click export to smd I get this.
[/QUOTE]
I only have the Mod Tool version, but you need to freeze both the modeling and the texturing. Freezing the settings is like a "bake" option, it solidifies the object and erases all the modification history, thus creating a solid state for the model.
Basically, when you are modeling in the tool, what you are seeing is not a solid model, but instead the calculated result of all the operations you've given the tool to do. In this case, create a sphere, adjust it's properties, and texture it. To make a "model", you need to freeze both the texturing and the model.
In other words, the reason there is "nothing to export" is because you have not created a "model" in the file, you simply have the list of actions to make the model.
I know from the mod tool version, there are at least 2 freeze buttons, one for modeling mode, and one for texturing or UV mapping mode. I don't know if there are any other freeze buttons in the paid version of the toolset. Regardless, you need to freeze both model and the UV mapping(if any) before the tool has a model to export.
Last, I'm pretty sure you know this from the picture above, but make sure you have your whole model selected before exporting. The export function only operates on the selection, not the whole softimage file.
If it still is spazzing out with nothing to export after you are sure you froze everything, I don't know where to go from there to solve the problem. I'm new myself to softimage.
There are a couple tutorials that helped me learn how to make some props and stuff though on the source wiki. The tutorials are for the Mod Tool, but I see no reason why they shouldn't work for the paid version of Softimage as well, since the paid version presumably can do everything Mod Tool does. Here's some links:
Main XSI Mod Tool page: [url]http://developer.valvesoftware.com/wiki/XSI[/url]
XSI tutorials on Source Wiki: [url]http://developer.valvesoftware.com/wiki/Category:XSI[/url]
Beginner tutorial (good for learning navigation and interface basics): [url]http://developer.valvesoftware.com/wiki/XSI_Beginner_Tutorial[/url]
Prop Creation(pretty good tutorial, covers modeling a basic prop, texturing it, and exporting to source): [url]http://developer.valvesoftware.com/wiki/XSI_Prop_Creation[/url]
Hope this helps. :)
Oh thanks I will read it all. :D
#edit
It's work I make smd file thanks for helping me.
#edit
I made all only now compile but I still get error "Can't find steam app user info."
I do it all waht i find i copy this file to config in sourcesdk "SteamAppData.vdf" and this too "GameInfo.txt" for hl2 and still get this same problem with this tools - GUIStudioMDL,StudioCompiler,studiomdl please somebody help me.
I made to .qc file
[code]$modelname MySteamName/mars.mdl
$cdmaterials models/MySteamName
$staticprop
$scale 1.0
$body studio "mars_ref.smd"
$sequence idle "mars_idle.smd" fps 15
[/code]
#edit
I made mdl file but i dont have texture i make vtf and vmt past it and not work still dont have texture on model
texure i add to "half-life 2\hl2\materials\models\mars"
and model to "half-life 2\hl2\models\mars"
any ideas ?
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