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Model not reading textures
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VMT: [code]"VertexLitGeneric" { $basetexture "Models/Chimera1/chimera_1" "$phong" "1" "$phongboost" "5" "$phongfresnelranges" "[0.48 0.48 0.48]" "$phongalbedotint" "1.5" $surfaceprop "sheetrock" $alphatest "1" }[/code] QC: [lua]$modelname "anchorage/chimera_tank.mdl" $cdmaterials "models/chimera1/" $model body "ChimeraTank.smd" $sequence idle "Chimeratank.smd" $collisionmodel "Chimeratank.smd"[/lua] [editline]01:58PM[/editline] Ignore. fixed.
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