Yes another DBZ request. Except this one isn't picky when it comes to the graphic quality of the models.
They come mainly from this Half-Life 1 mod. [url]http://esforces.com/addons.html[/url]
Since there's a lot of characters I'd pick only a few ones for now. Mainly ones that haven't had a model yet in gmod.
[url]http://www.wc3unlimited.com/viewtopic.php?t=12729[/url]
[url]http://www.wc3unlimited.com/viewtopic.php?t=15242[/url]
[url]http://www.wc3unlimited.com/viewtopic.php?t=3766[/url]
[url]http://www.wc3unlimited.com/viewtopic.php?t=9561[/url]
There's a bunch of other ones but I'd rather not list them all.
Well, if what you want is a porting from Goldsource to Source, try requesting here:
[URL]http://www.facepunch.com/threads/738169-Goldsource-to-Source-model-porting-thread[/URL]
[QUOTE=Nugem;32294889]Well, if what you want is a porting from Goldsource to Source, try requesting here:
[URL]http://www.facepunch.com/threads/738169-Goldsource-to-Source-model-porting-thread[/URL][/QUOTE]
I think I already did that and someone else did as well.
Support
I want DBZ Models.
Since that Raging Blast 2 thread failed again I'm bumping this in hope of finding someone who could help.
Im not helping numero uno.
But i do support.
I really hated that raging blast 2 thread.
Anyway how bout' we give some ESF models bones for psychics or something?
They are high quality and i have big pack,Vegito is goddamn awesome,But lets not change the subject.
EDIT:
[IMG]http://uploads.blogia.com/blogs/e/es/esf/esforces/upload/20070920010311-8.jpg[/IMG]
yes please
I have the models of raging blast with textures, and in .obj format. but i dont know how to export them into source engine. if someone want to talk about it, add my steamaccout sashadotterkletch. just, say what models you want, because i have to rip them from the game, and its a bit hard just to get one. lets say, i can get 14 models. and then someone to export it to source engine. who's up?
[QUOTE=dotterkletch;36234200]I have the models of raging blast with textures, and in .obj format. but i dont know how to export them into source engine. if someone want to talk about it, add my steamaccout sashadotterkletch. just, say what models you want, because i have to rip them from the game, and its a bit hard just to get one. lets say, i can get 14 models. and then someone to export it to source engine. who's up?[/QUOTE]
please don´t bump old threads
but while i´m writing, I think there are some pretty good tutorials laying around on YouTube, or you could ask someone who´s already very good at it.
Hey, there's a couple of Dragon ball Z Budokai 1 models on Models Resource.
[url]http://www.models-resource.com/wii_gamecube/dbzbudokai/[/url]
[QUOTE=sp1904768;36238801]Hey, there's a couple of Dragon ball Z Budokai 1 models on Models Resource.
[url]http://www.models-resource.com/wii_gamecube/dbzbudokai/[/url][/QUOTE]
I think people prefer better quality models. and Huey. yeah im a bit dumb, just was searching if someone needed help wiht dbz models since in gmod.org there isnt good ones. thought i would make something good for the comunity and forgot to see the date of the topic.
[QUOTE=sp1904768;36238801]Hey, there's a couple of Dragon ball Z Budokai 1 models on Models Resource.
[url]http://www.models-resource.com/wii_gamecube/dbzbudokai/[/url][/QUOTE]
Because hey, we have to rely on the models resource.
They are good models, overlooked 'em in blender. Except, the fact, that.well.. the quality
. I think of also adding some phong shaders might help
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