Hi Facepunch, i'm working on my first porting of a player model game, i try to porting a model of Black ops 2, all works, bones animation etc.. on source but i have a problem, it's the hair.
I have converted the dds file (with transparent/alpha) to vtf in DTX5 (and try with BGRA8888) but the transparent doesn't work, i don't know if it's a problem with my model or the vtf or the vmt.
[IMG]http://i.imgur.com/GhHbA0t.png[/IMG]
Do you know how fix it?
Thaaanks for reading ^^
Do you have $transparent 1 or $alphatest 1 in the .vmt?
"$normalmapalphaenvmapmask" 1
[editline]29th May 2015[/editline]
Alphatest works my gooooood thanks :love:
-Snip, connection was too slow for my post to go through in time.-
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