• The Dark Knight Rises Models
    4 replies, posted
So far I've been able to get the textures from this iOS game but I'm having trouble converting the .bdae file to obj if anyone is interested I would love the assistance. [IMG]http://i.imgur.com/KeQqyhi.png[/IMG] [IMG]http://i.imgur.com/GYKdY5P.png[/IMG] [IMG]http://i.imgur.com/DHu9Aa5.png[/IMG] [IMG]http://i.imgur.com/w0lnOqz.png[/IMG]
posting the bdae would help. If I remember, there's a tool on xentax that converts them
[QUOTE=dragbody;47784936]posting the bdae would help. If I remember, there's a tool on xentax that converts them[/QUOTE] Bane BDAE [url]https://www.mediafire.com/?1n1wuw2frc574wp[/url] Here's the part where all progress stops on this iOS game [url]http://forum.xentax.com/viewtopic.php?f=21&t=9313&start=30[/url] I've looked all over for that script that cre0 is using but I can't find it.
Any update?
Bdae is the worst fucken format in the world even one of the gameloft devs I spoke with said it was horrible. Anyway I don't have my tools I made for it because they got deleted when my hdd died at the time so you just need to find the maxscript one of the xentax users posted.
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