Hi, I have decided to put fallout 3 textures to gmod by using VTF Edit for my map.
And this happen: [IMG]http://image.noelshack.com/fichiers/2015/26/1435257852-bug.png[/IMG]
Here the VMT file:
[CODE]"LightmappedGeneric"
{
"$basetexture" "fallout3/dungeons/vault/vfloor03"
"$surfaceprop" "Metal"
"$translucent" 1
"$envmap" "env_cubemap"
}[/CODE]
So original file is a .dds
Thx for help.
Sorry if i'm blind but what's the problem? For me it looks ok
It also looks ok for me. Could you explain what's wrong so we can help you ?
you can see through the fallout texture, the nodraw texture.
[B]"$translucent" 1[/B] is probably causing that. Try setting it to 0 instead of 1 and see if the 'bug' still happens.
gonna try.
[editline]25th June 2015[/editline]
thx it work :p
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