Hi, I'm trying to extract models with MDLDecompiler from Episode 2. The problem is that a lot of models don't load, and sometimes it'll load the models and then crash. I am sure the problem is because MDLDecompiler was made for HL2, not Episode 1 or Episode 2. All HL2 models work fine and export fine. The problem must lie with the incompatibility. Can anyone please help me? I've extracted the models I need from the .gcf files, and then loaded in MDLDecompiler. Please help!!! Thanks.
Open the model in notepad and change the first line from "IDST0" to "IDST,".
Okay, I've just tried that and it still doesn't work. "Unable to load model".
The two models I tried (Alyx_ep2 and vortigaunt_doctor) didn't have "IDST0" in the first place. Alyx was already "IDST," and the Vort was "IDST."
Can I also please have a bit of help using the decompiled models? I am loading them into Blender using a fantastic HalfLife 2 .SMD importer (really really sorry that I forget to credit!! Forgot where they came from...) and it turns out that the models do not have face bones. How can I get face bones? thanks.
Also the eyes are white. Why is this? again, thank you!
face bones don't exist
What? Then how do they work in GMod and more importantly, in the game? What an odd way of making a game...
And any help with MDLDecompiler is still very much needed, everyone!! Thanks.
Sorry for bumping this thread, but I really do need help please!! I want to get models like the buggy with bones in. The one I have at the moment is just a static. Other models I want are things like the Advisor (Unlike the HL2 one, the Episode 2 model has that weird creepy tongue thing), Vortigaunt Scientist, Dr. Magnusson, and so on. Please help me get MDLDecompiler working!!
Please someone. I am sorry to keep bumping the thread but I need help. Please help me so that I can stop bumping.
Your not bumping if it's only been about 3 hours unless it's being shoved downed by other stuff all your doing is double posting but anyways sorry can't help you :saddowns:
Aah sorry. I mean to bump it so that I get answers, because it's quite irritating when many models don't load in MDLDecompiler. What's annoying is they load in HalfLife2 Model Viewer, but of course when I export as .obj, the bone data is removed.
12 hours later, does anyone have some help?
24 hours later, can someone please help?
[editline]10:54PM[/editline]
2 hours later, can someone help please?
4-5 hours later, can I please have some help now? Did I earn it yet?
EDIT: I am somehow sure that someone is going to quote the "Did I earn it yet?" and put "no", or "not while you keep on nagging" blah blah. If you're not going to help then please don't post here.
what model is it you want decompield I will see if I can do it
Actually I'm wanting to do it myself, because there are many models I want to extract and it's too much of a pain for others to continually extract them for me. But thanks anyway.
I'm not sure if that's aimed at me repeatedly posting, or aimed at others who won't help. Either way, I guess you missed the "If you're not going to help, please don't post here".
So 12 hours later, may I get help now please?
6 hours later, help please
I am getting a slight sense that maybe people aren't ever going to help me. Don't know what on Earth could have made me think that, but okay.
So, if you're not going to bother to help me with MDLDecompiler, please tell me where I CAN go for help on this matter, and I'll get out of your hair (which you obviously all want).
[editline]07:43PM[/editline]
Does anyone know ANYTHING around here? Seriously, it's a simple question. At least, I thought so anyway.
You must be joking. This forum has something like 2000 members active at any one time, and you're telling me that LITERALLY NO-ONE can give me any help at all? Really, do people here even know what MDLDecompiler is?
[QUOTE=carbint;18923096]do people here even know what MDLDecompiler is?[/QUOTE]
What's that some kind of car?
But seriously I can't help you cause I just don't know how to decompile models that were made on the newer source engine
Thank you for your valued input. We all appreciate it. Narg.
Tried StudioCompiler?
Not yet, but I'm just about to :D I'll let you know of the outcome.
[editline]10:20PM[/editline]
Okay, I've just tried to use StudioCompiler and it won't work. The first error is:
Warning: falling back to auto detection of vproject directory
The second error is:
Unable to find gameinfo.txt. Solutions:
1. Read [url]http://www.valve-erc.com/srcsdk/faq.html#NoGameDir[/url]
2. Run vconfig to specify which game you're working on.
3. Add -game <path> on the command line where <path> is the directory that gameinfo.txt is in.
The third error is identical to the second.
Yes, I did install it all to the right folder, before you ask.
Sorry, you need to Log In to post a reply to this thread.