RAGDOLL (my first rip :D)
Marvel: Future Fight credits to Netmarble and Marble:
[img]http://4.bp.blogspot.com/-nyfsazQdbSE/VUKK6AafhmI/AAAAAAAAHBU/ne-bMjRkHCk/s1600/mffvenom1.PNG[/img]
Venom is one of those characters that's either done right or terribly wrong whenever he's approached in my opinion. This model though is definitely one of my favorite depictions of Brock so I had to get him into SFM!
Here's a link to workshop:
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=482862284[/url]
[t]http://images.akamai.steamusercontent.com/ugc/440575356425754365/6E3ADA5605D83D66613E364AC84009311B0345F8/[/t]
(better pictures to come but I won't make you all wait for the model while I take my time posing)
I'm still getting used to Source so I've managed to make a ragdoll but I [i]think[/i] it's already close to convert to a playermodel. I started off with the Valve Biped skeleton but had to delete two unnecessary finger bones and add some bones for the jaw+tongue. I'm not sure how the valve biped or ik rigs work (YET!) so idk what approach I should take to making this as easy to pose as possible in SFM. I'd really appreciate some tips from anyone who knows what I need to do to make this model better!
Hope you all like the port!
For your first project I'd say it's really good!
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