This is almost finish now. Just some smal weight fix and jiggly bone adjustment. And the eye positioning is verry buggy. Believe it is becaus is my model is rotate. And rotate it back will just mesh up the animation. So i believe it able to change that in the QC. So if any have any clue please note that to me. I think TF2 models use the same kode for that. but i dont have any clue :/
-It works with portal main char.
-It have Jiggly bones
-Panties
[IMG]http://boroko.files.wordpress.com/2010/11/front.jpg[/IMG][IMG]http://boroko.files.wordpress.com/2010/11/side-gun.jpg[/IMG]
Boroko
Oh god. I remember requesting this. Ah, the days of my youth.
No.
[QUOTE=The Castro;25983429]No.[/QUOTE]
Yes.
Possibly.
but still no.
Why not?
Lower the weighting of the leg bones on the skirt. It's causing it to kinda float in front of the leg as she walks.
[quote=the castro;25983551]possibly.
But still no.[/quote]
[highlight]Yes.[/highlight]
[QUOTE=gman003-main;25983611]Why not?[/QUOTE]
looks out of place in the portal universe...where human beings resemble human beings, not cartoon characters.
[QUOTE=seattlegluepiss;25985052]looks out of place in the portal universe...where human beings resemble human beings, not cartoon characters.[/QUOTE]
There's precisely ONE human being in the entire game. If you change Chell, then everything still works because all the humans look similar. It's not like HL2 where swapping Alyx out for, say, Zelda, makes everything look wrong.
[QUOTE=gman003-main;25985401]There's precisely ONE human being in the entire game. If you change Chell, then everything still works because all the humans look similar. It's not like HL2 where swapping Alyx out for, say, Zelda, makes everything look wrong.[/QUOTE]
Your logic cant help it not look like shit.
[QUOTE=Sparkwire;25985562]Your logical cant help it not look like shit.[/QUOTE]
Other than some rigging problems, I don't see how it "looks like shit". Are you referring to the quality of the model itself, or perhaps the style it was made in?
Model is okay, idea is weeaboo bullshit.
[QUOTE=mugofdoom;25987027]Model is okay, idea is weeaboo bullshit.[/QUOTE]
You do realize that "anything anime-looking is automatically shit" is just as retarded and bigoted a mindset as "anything anime-looking is automatically great", right?
But isn't op the one that ONLY posts anime models? Kinda screams out weaboo.
[QUOTE=Viper202;25988534]But isn't op the one that ONLY posts anime models? Kinda screams out weaboo.[/QUOTE]
Doesn't necessarily mean he's a weaboo.
I never noticed how much Chell sticks out her chest until I saw this picture.
[QUOTE=Viper202;25988534]But isn't op the one that ONLY posts anime models? Kinda screams out weaboo.[/QUOTE]
I dunno, I'd rather have more anime models than yet more "soldiers in realistic modern combat setting" models.
[QUOTE=HiddenMyst;25984831]Lower the weighting of the leg bones on the skirt. It's causing it to kinda float in front of the leg as she walks.[/QUOTE]
I did that so the skirt have some movement because when the leg move forward it clip right trough the skirt. Here is the beta if any want to play with to i get done [url]http://dl.dropbox.com/u/4422808/Glados.zip[/url]
And for you Haters:
He He this is funny to me xD. Raghing over it just a anime model. If you can't live it then sorry. I have more ... MORE
Boroko have return
[img]http://boroko.files.wordpress.com/2010/11/lol.jpg[/img]
PS: What is wrong being a weaboo. I must say i never learn the word before today. But i yes i call my self as anime nerd/otaku
hahahah~
i'm also a weaboo!!
[IMG]http://th09.deviantart.net/fs70/PRE/i/2010/314/c/f/humanoid_moe_glados_by_xenoaisam-d32k0ga.jpg[/IMG]
She's cute.
The hair mesh looks really, really good.
Both are very interesting. I like them. Hope to see more from the both of you.
is it possible to add a custom cel-shader?
I saw Glados Moe and I instantly thought of a GLados version of Moe from the Simpsons
I tested it out. There's a couple of glitches. Jumping will make her instantly go to the top of her jump. And when looking through portals right next to each other she'll go cross-eyed.
[QUOTE=Itauske Roken;26013407]I tested it out. There's a couple of glitches. Jumping will make her instantly go to the top of her jump. And when looking through portals right next to each other she'll go cross-eyed.[/QUOTE]
Hmm is she not doing that normaly too. It kinda a weird thing with Hl2 jump animation. I think it also appeal in Gmod. The eye thing is still a struggel. I hope some have experience the same when working with Tf2 models.
[img]http://filesmelt.com/dl/AniGlados.png[/img]
In my opinion I think Anime version of Glados would look something like this.
I may release it but only if sombody can help me with a few things.
Also horrible graphics.
[QUOTE=brickbox;26110858][img_thumb]http://filesmelt.com/dl/AniGlados.png[/img_thumb]
In my opinion i think Anime version of Glados would look something like this.
I may release it but only if sombody can help me with a few things.
Also horrible graphics.[/QUOTE] So you are just gone make a re skin without asking how "nice" ^^
At least ask if you want to publish it :/
[QUOTE=Boroko;26114647]So you are just gone make a re skin without asking how "nice" ^^
At least ask if you want to publish it :/[/QUOTE]
Sorry about that.
You might want to put something about creating skins for it in the thread then.
Sorry, you need to Log In to post a reply to this thread.