OGRE CRUSH! OGRE SMASH!
Features:
- Finger posing
- Eye posing
- Face posing
- Jaw posing (through face posing)
Pictures:
[img]http://dl.dropbox.com/u/16145629/Gmod/ogrepose.jpg[/img]
[img]http://dl.dropbox.com/u/16145629/Gmod/OgrePhong.jpg[/img]
[img]http://dl.dropbox.com/u/16145629/Gmod/ogregroup.jpg[/img]
[img]http://dl.dropbox.com/u/16145629/Gmod/ogreeat.jpg[/img]
[img]http://dl.dropbox.com/u/16145629/Gmod/ogrefaceposing.jpg[/img]
Things to note:
- There are some smoothing errors or something. Not sure if it's my fault or the importers fault.
- I've included a physical neck bone because it just seemed weird with only the head moving and not the neck. The neck likes to freak out at you because it's a neck and necks don't like to be posed. You can grab the neck on top, behind the head. It's the easiest way to grab it.
- Arms might pop up in the air if posed in certain positions. It's because his arms and shoulders are very manly.
Asdf.
[url=http://www.garrysmod.org/downloads/?a=view&id=114190][img]http://www.garrysmod.org/img/?t=dll&id=114190[/img][/url]
Thanks to [url=http://www.facepunch.com/members/90465-Haxxer]Haxxer[/url] for helping me out with the phong. :smile:
Model by Bioware or something.
Also on Toybox.
Very awesome!
...I love you. What's next? Something awesome, I'm certain.
Man, i was really hoping this one would be multi-sized. wanted to make a machinama with a little migit ogre
I was thinking about this too, but it wouldn't make sense. (Armour, human skull in belt, etc.)
Then again having larger ragdolls doesn't make sense anyways. Trying to make something that doesn't make sense realistic in a nonsensical sort of way...? :byodood:
Then again, nothing huge or giant and is living is realistic anyways according to the [B][url=http://tvtropes.org/pmwiki/pmwiki.php/Main/SquareCubeLaw]Square Cube Law.[/url][/B]
So good :O
Would make a good playermodel.
This is awesome i hope you can make more ragdolls like: darkspawn,the arcane horror or genlocks :D
I love you man
lol at last picture
'Been waiting for a LOOONG tiem for this.... *evil laugh*
Very nice once again <3 ya
We need more modelers like you.
Spewing out quality almost every two weeks.
You get my winner award, good sir.
[QUOTE=oogaboogaman;26462147]I was thinking about this too, but it wouldn't make sense. (Armour, human skull in belt, etc.)
Then again having larger ragdolls doesn't make sense anyways. Trying to make something that doesn't make sense realistic in a nonsensical sort of way...? :byodood:
Then again, nothing huge or giant and is living is realistic anyways according to the [B][url=http://tvtropes.org/pmwiki/pmwiki.php/Main/SquareCubeLaw]Square Cube Law.[/url][/B][/QUOTE]
could alway say that its a fairy skull lol X) good work..... by the way you wouldnt be happening to port the main characters or is that the one thing you cant?
[QUOTE=TurkishPhantom;26471520]We need more modelers like you.
Spewing out quality almost every two weeks.
You get my winner award, good sir.[/QUOTE]
I won't be pooping out models just as often coming January. My classes start then. :frown: I want to get as many things as I can before they start.
[QUOTE=Dark_Striker;26471557]could alway say that its a fairy skull lol X) good work..... by the way you wouldnt be happening to port the main characters or is that the one thing you cant?[/QUOTE]
If they aren't beasts/monsters (other than the abomination) then no. Someone else has to do the humans. :v:
God I love that your doing this, DA:O is such a good game, and these models are just awesome.
This is freakin' awesome!
I have been waiting for these Dragon Age: Origin models for awhile now and finally my prayers have been answered :D
Thanks for making these for us, bro!
(I also find Alyx missing in the screenshots...)
[img]http://img148.imageshack.us/img148/8480/gmconstruct0002j.jpg[/img]
reptile giant gorrila with horns :)
are you going to do the rest of the darkspawn (herlocks for example)
Genlocks are cooler. They walk around with a :D face all the time.
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