Hello,
Recently I've taken an interest in creating models for Source games. While I was able to create my first TF2 hat a while back, I've been wanting to achieve something bigger,
to rig a model to the HL2 Skeleton and get it working as a GMod playermodel.
I've had experience in modelling before, but not in rigging them. I know how to rig a hat because it's only connected to 1 bone, but what I need help with is rigging a human
model to a human skeleton. I've never rigged a model to multiple bones before [SUP][SUP][SUP](except for that one unrelated unsuccessful time on some other program)[/SUP][/SUP][/SUP] and I'd really appreciate it if you could assist me with this.
I'll probably also need help with creating a QC, so if you could enlighten me on the ways of making those, I'd really appreciate that too.
Thanks.
[SUB][SUB](Hoping this is the right place to post this.)[/SUB][/SUB]
you can follow [URL="http://www.facepunch.com/showthread.php?t=542906"]mariokart's guide[/URL],.
some links are down, but you can easily find them,.
Sorry, you need to Log In to post a reply to this thread.