I want every starfox character from Assault PLZ I really need it
Easier to get the Brawl versions I'd say.
[QUOTE=barrelrollz1337;24848183]I want every starfox character from Assault PLZ I really need it[/QUOTE]
Please tell us why you need all of them.
This is gonna be a good one seeing how you only have one post.
[QUOTE=The Robster;24856923]Please tell us why you need all of them.
This is gonna be a good one seeing how you only have one post.[/QUOTE]
Obviously he's a fan of Starfox games. Not hard to understand that considering his name.
[QUOTE=ShowMeYaMoves;24852583]Easier to get the Brawl versions I'd say.[/QUOTE]
[url]http://krystalarchive.com/3d/nanogrrrsbrawlassaultmodels/[/url] I was given this link a while ago but i've not tried rigging them yet, maybe someone else can give em a go ^^
[QUOTE=Silver Spirit;24860173][url]http://krystalarchive.com/3d/nanogrrrsbrawlassaultmodels/[/url] I was given this link a while ago but i've not tried rigging them yet, maybe someone else can give em a go ^^[/QUOTE]
I've had those models for quite some time. Though sadly there isn't An assault version of Wolf inside...
I wouldn't mind seeing these being made into player models, So I'll just say that I support them.
Well The Robster I want to make a series of gmod vids with them i have made a few gmod vids before with heavy and stuff
[editline]08:11AM[/editline]
I cant rig the models because i dont have the programs to do it.
[editline]08:28AM[/editline]
can Someone plz rig some for me and give me a link plz
[url]http://techknowmodels.19.forumer.com/viewtopic.php?t=551[/url]
Found these on Techknows site when looking for something else, they may be of use (but are kinda crap still).
[QUOTE=Silver Spirit;25092820][url]http://techknowmodels.19.forumer.com/viewtopic.php?t=551[/url]
Found these on Techknows site when looking for something else, they may be of use (but are kinda crap still).[/QUOTE]
Well the only problem I have with them is that they are too big as ragdolls, but they were made that way because he had to change stuff up to make them player models I guess. As player models they serve their purpose.
[QUOTE=ShowMeYaMoves;25094508]Well the only problem I have with them is that they are too big as ragdolls, but they were made that way because he had to change stuff up to make them player models I guess. As player models they serve their purpose.[/QUOTE]
Were you the one who was asking for a Cpt. Falcon playermodel? as theres a CS:S one on there I could recompile as one ^^
[QUOTE=Silver Spirit;25096159]Were you the one who was asking for a Cpt. Falcon playermodel? as theres a CS:S one on there I could recompile as one ^^[/QUOTE]
Yes I know. I asked someone to make the playermodel techknow did and turn it a gmod playermodel and he did. However I could use the Mr. Zero one he did into a gmod playermodel. If anything I'd like it to be a ragdoll with better arm/leg posing and finger/face posing. Is that possible?
[QUOTE=Silver Spirit;25092820][url]http://techknowmodels.19.forumer.com/viewtopic.php?t=551[/url]
Found these on Techknows site when looking for something else, they may be of use (but are kinda crap still).[/QUOTE]
Indeed.
Like Eevry other model I've found made by this guy, they Were designed for Counterstrike, Not Gmod/HL2DM. I Tested them And Found their Animations in PAC. I'm not %100 sure how Compling Works, but would it be possible to Simply Re-assign the Bones in the .QC File to use HL2DM Animations?
[QUOTE=OneWingedAngel8;25117465]Indeed.
Like Eevry other model I've found made by this guy, they Were designed for Counterstrike, Not Gmod/HL2DM. I Tested them And Found their Animations in PAC. I'm not %100 sure how Compling Works, but would it be possible to Simply Re-assign the Bones in the .QC File to use HL2DM Animations?[/QUOTE]
By reassign i'm assuming you mean the includes:
[code]Male
$includemodel "cs_fix.mdl"
$includemodel "global_include.mdl"
$includemodel "humans/male_gestures.mdl"
$includemodel "humans/male_postures.mdl"
$includemodel "humans/male_shared.mdl"
$includemodel "humans/male_ss.mdl"
Female
$includemodel "cs_fix_f.mdl" //this will only work if you have one of my NPC packs
$includemodel "global_include.mdl"
$includemodel "humans/female_gestures.mdl"
$includemodel "humans/female_postures.mdl"
$includemodel "humans/female_shared.mdl"
$includemodel "humans/female_ss.mdl"
Alt Female
$includemodel "f_anm.mdl"
$includemodel "f_gst.mdl"
$includemodel "f_pst.mdl"
$includemodel "f_shd.mdl"
$includemodel "f_ss.mdl"
$includemodel "global_include.mdl"
$includemodel "humans/female_gestures.mdl"
$includemodel "humans/female_postures.mdl"
$includemodel "humans/female_shared.mdl"
$includemodel "humans/female_ss.mdl"
[/code]
And yes it should be easy enough to fix the ragdoll, i'll take a look if i get time ^^
Yeah... Thats pretty much what I meant, and thanks. [img]http://krystallovers.com/smf/Smileys/krystal/k_e_animesweat.gif[/img]
Bump I guess...
*sigh*bump
any more news
[QUOTE=barrelrollz1337;26642100]any more news[/QUOTE]
Well I asked in this thread for you and me. If you really want them you should ask for them in that thread as well.
[url]http://www.facepunch.com/threads/1034356-Give-me-your-(ready-to-be-rigged)-mid-poly-models[/url].
K i also asked now to just wait and see if he will rig the models bump
bump
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