• I need help rigging a model.
    2 replies, posted
So I made a custom model with Blender. Exported it and got this mess. Anyway to fix it? [IMG]https://dl.dropboxusercontent.com/u/63772434/images/3dstuff/somethingwip9.png[/IMG] Not sure if it's my .qc file or not. Here is what the QC looks like for the bones. $collisionjoints "Robo.smd" { $mass 90.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "Body" $definebone "Body" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Upper_Front_Leg_L" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Lower_Front_Leg_L" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Upper_Front_Leg_R" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Lower_Front_Leg_R" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Upper_Back_Leg_L" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Lower_Back_Leg_L" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Upper_Back_Leg_R" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $definebone "Lower_Back_Leg_R" 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000 $BoneSaveFrame "Body" position rotation $BoneSaveFrame "Upper_Front_Leg_L" position rotation $BoneSaveFrame "Lower_Front_Leg_L" position rotation $BoneSaveFrame "Upper_Front_Leg_R" position rotation $BoneSaveFrame "Lower_Front_Leg_R" position rotation $BoneSaveFrame "Upper_Back_Leg_L" position rotation $BoneSaveFrame "Lower_Back_Leg_L" position rotation $BoneSaveFrame "Upper_Bac_Leg_R" position rotation $BoneSaveFrame "Lower_Back_Leg_R" position rotation I'm new to rigging with qc so I don't know if I'm doing things wrong with it.
I see a typo. "$BoneSaveFrame "Upper_Bac_Leg_R" position rotation" should be "$BoneSaveFrame "Upper_Back_Leg_R" position rotation" Try that.
[QUOTE=The Gaben;48688958]I see a typo. "$BoneSaveFrame "Upper_Bac_Leg_R" position rotation" should be "$BoneSaveFrame "Upper_Back_Leg_R" position rotation" Try that.[/QUOTE] Stinking typos! I guess that blended in with the frustration. [editline]15th September 2015[/editline] Fix it. Still not working and it's showing the model still all wacky.
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