• Rigging a gun in blender for source, need help
    2 replies, posted
Hello, I am trying to rig a gun for use in Source Filmmaker. I want to be able to move the slide, mag, trigger and hammer independently to each over, without the hassle of having to export and compile 5 models. All the tutorials I look at are not focused at source, and they do not outline how bone creation works. I looked at the valve official tutorial but when it came to exporting it didn't work. Is it possible that someone could write a step-by-step guide for rigging a gun model, and exporting it as an smd file? Thanks in advance!
I'm animating a gun right now so i can help you out with some gifs and images. I'll post a quick guide when i get home.
I look forward to it, Since I do want try to rig some Blacklight: Retribution weapons.
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