• world model not working how it should
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no matter what i have set to holdtype the gun model is in the guy chest and he is allways on the pistol holdtype even tho i have it set to ar2 any one know how to help? here is my qc $ModelName "weapons\w_toastergun_gun.mdl" $BodyGroup "crossbow" { studio "wtoastergun_reference.smd" } $SurfaceProp "Wood_Solid" $Contents "solid" $CDMaterials "models\Jenssons\" $CBox 0 0 0 0 0 0 $BBox -15.156 -16.42 -0.892 19.18 16.426 4.24 $DefineBone "weapon_bone" "" 0 0 0 0 0 0 0 0 0 0 0 0 $DefineBone "weapon_bone4" "weapon_bone" 0 0.6189 3.571566 0 0 0 0 0 0 0 0 0 $DefineBone "weapon_bone2" "weapon_bone" 0 -5.060017 1.645404 0 0 0 0 0 0 0 0 0 $DefineBone "weapon_bone3" "weapon_bone" 0 -8.678702 1.707141 0 0 0 0 0 0 0 0 0 $Sequence "loaded" { "wtoastergun_anims\loaded.smd" fadein 0.2 fadeout 0.2 fps 15 } $Sequence "empty" { "wtoastergun_anims\empty.smd" fadein 0.2 fadeout 0.2 fps 15 a $collisionjoints "gunphy.smd"{ $mass 60.00 $inertia 10.00 $damping 0.01 $ratdamping 1.50 $rootbone "weapon_bone" my would model qc
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