• 1 out of 4 Primary Attacks to be played randomly. How? Will my QC WORK?
    1 replies, posted
[code]$modelname "als/RIOTSHIELD/v_riotshield.mdl" $model "RIOTSHIELD" "SHIELD_REF.smd" $cdmaterials "als/RIOTSHIELD/" $surfaceprop "default" $sequence IDLE "SHIELD_IDLE" ACT_VM_IDLE 1 fps 10 $sequence DRAW "SHIELD_DRAW" ACT_VM_DRAW 1 fps 75 $sequence PRIMARY "SHIELD_PRIMARYATTACK" fps 20 snap ACT_VM_PRIMARYATTACK 1 $sequence PRIMARY "SHIELD_PRIMARYATTACK" fps 20 snap ACT_VM_PRIMARYATTACK 1 $sequence PRIMARY "SHIELD_PRIMARYATTACK" fps 20 snap ACT_VM_PRIMARYATTACK 1 $sequence PRIMARY "SHIELD_PRIMARYATTACK" fps 20 snap ACT_VM_PRIMARYATTACK 1 $sequence SECONDARY "SHIELD_SECONDARYATTACK" fps 20 snap ACT_VM_SECONDARYATTACK 1 [/code] Will my primary attack work like when player Left clicks it randomly plays 1 out of 4 Primary attack anims?
The filenames and whatnot can be whatever, just make them all ACT_VM_PRIMARYATTACK
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