• Soul Calibur IV Packa
    92 replies, posted
Hey guys whats up Its been a while since i released anything cause ive been working on a pack for a long time ( 1.5) years so here you have it I waited till my birthday to release it so you guys can try it out now on the Steam workshop there's some kinks here and there but I will update time to time. when all the patching is done I will upload everything on another mirror. Big thanks to Urbinator,sky,Mariokart,orez,Dpfilms,aleko,link for helping me out heres some pics and of course the link :D [url]http://steamcommunity.com/sharedfiles/filedetails/?id=157331230[/url] [url]http://s13.zetaboards.com/digiplay/index/[/url] -- MAriokart's site pics by urbinator~~ [URL=http://imageshack.us/photo/my-images/109/gba.png/][IMG]http://img109.imageshack.us/img109/5411/gba.png[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/833/4aix.jpg/][IMG]http://img833.imageshack.us/img833/9375/4aix.jpg[/IMG][/URL] [URL=http://imageshack.us/photo/my-images/6/yg1p.jpg/][IMG]http://img6.imageshack.us/img6/6718/yg1p.jpg[/IMG][/URL] --UPDATE-- Final Bonus Pack Download -- [url]http://steamcommunity.com/sharedfiles/filedetails/?id=201088179[/url] --Download [IMG]http://imageshack.us/a/img844/5840/thtj.png[/IMG] Some SDK Shots [url]http://imageshack.us/a/img209/3047/nyzb.png[/url] [url]http://imageshack.us/a/img703/6756/y0cs.png[/url] [url]http://imageshack.us/a/img197/599/g83.png[/url] Programs used for project: CrazyBump , 3ds Max 2009/2012 ,MS Paint heres 2 pics of the old SC4 project and the new [url]http://imageshack.us/a/img32/7997/5m4.png[/url] [url]http://imageshack.us/a/img839/7857/8ut.png[/url]
He returns!
I see a few Soul Calibur V things in there. Just out of curiosity, would you be willing to provide a download link for the non-compiled models themselves as well?
Sure thing man well I'm going on a Road trip later today and i wont be back till like Sunday so mos definitely
Awesome.
Ohhhh my!!!
Awesome release! Also, i assume gratulations are in order Roland?
Absolutely brilliant work Roland! And here's a couple of other preview shots. [thumb]http://img526.imageshack.us/img526/723/z8m3.jpg[/thumb][thumb]http://img28.imageshack.us/img28/7606/zi1j.jpg[/thumb]
And I was looking for a SC Yoshi just the other day, are you a wizard? Awesome stuff.
I've got to ask - why are you using crazybump? Don't the original models have some sort of bump map themselves?
[QUOTE=wraithcat;41295528]I've got to ask - why are you using crazybump? Don't the original models have some sort of bump map themselves?[/QUOTE] oh it was for the bonus models for AO creation
Amazing work! Thank you for this!
Good work but no IK chains.
Damn! That's some fine models you got there! I gotta ask though, does this come with Darth Vader with a fixed cape? 'Cause the last time we had a SC4 Vader show up in Gmod he had no cape with him. Made the model feel awkward without it.
I was just playing SCIV for the first time in months. Talk about synchronicity. Great work. [SUB]I really, really hate to be [I]that[/I] person, but is there any chance that Sophitia might make it in at some point?[/SUB]
You win. You win so hard... these are amazing.
Your work is highly commendable, and a great addition to the community. Good job!
I have been waiting so long for this, thank you so much! Looking forwards to future releases as well.
You are clearly one of the best porters here on FP. Impressive work. Thanks a lot.
nice job on the models dude, maybe we can see all soul calibur charters from 4 and 5 make it to gmod.
I hate to be that guy, but if its at all possible, can the hair from the new Ivy model be applied to the other existing one? Because the old one has a bad case of the jaggies. Also, Viola and Dampierre pls
Is there any possibility to convert these models to XnaLara?
[QUOTE=VDade;41335398]Is there any possibility to convert these models to XnaLara?[/QUOTE] Are you kidding me? They've been in XNAlara for a long time now.
Very awesome. Your ports are always a hit.
[QUOTE=Ryu-Gi;41347655]Are you kidding me? They've been in XNAlara for a long time now.[/QUOTE] Really? Can you give me the link for download them?
[QUOTE=VDade;41351165]Really? Can you give me the link for download them?[/QUOTE] They can be found on various sites, so just [URL="http://bit.ly/13DFUjd"]click this[/URL].
Very impressive work, the phong and spec maps are spot on compared to the game. It's clear a great deal of effort went into making these look their best, great job all around.
[QUOTE=Katra804;41291167]I see a few Soul Calibur V things in there. Just out of curiosity, would you be willing to provide a download link for the non-compiled models themselves as well?[/QUOTE] I have finally come back from my road trip Though im not sure exactly what you would want smds , Max scenes? [QUOTE=maddogsamurai;41298857]Damn! That's some fine models you got there! I gotta ask though, does this come with Darth Vader with a fixed cape? 'Cause the last time we had a SC4 Vader show up in Gmod he had no cape with him. Made the model feel awkward without it.[/QUOTE] mm I exported 3 variants that time one without the cape, because of all the bones he had a brick cape. thanks to bones pro I corrected some of those problems however the collision limit still limits me :/ [QUOTE=Ryu-Gi;41335071]I hate to be that guy, but if its at all possible, can the hair from the new Ivy model be applied to the other existing one? Because the old one has a bad case of the jaggies.[/QUOTE] actually ya the ivy from the 4th and 5th use the same textures and meshes for hair. Ps: I was thinking about doing a few more characters if people still want more from this I can do 3-4 more just post the picture of the character you want to request and if the majority agrees on those characters I'll definitely do it
[QUOTE=roland714;41356240]I have finally come back from my road trip Though im not sure exactly what you would want smds , Max scenes?[/QUOTE] I'd like to have them as either .OBJ's or .SMD's, please. I've been trying to get a hold of the Soul Calibur 5 models for a while, and so far I've only seen what's been provided in this release thread alongside the Soul Calibur 4 models.
[QUOTE=roland714;41356240]mm I exported 3 variants that time one without the cape, because of all the bones he had a brick cape. thanks to bones pro I corrected some of those problems however the collision limit still limits me :/[/QUOTE] Between the Joint Tool and SFM, you don't really have to ragdoll the cape. You could also make the cape a body group and give it a bunch of flexes via the faceposer. A third option would be to make it a separate ragdoll, which would come in handy in case someone needed a cape for a different model. I don't know, I'm just throwing out ideas I've seen people use. Also I request Apprentice since he probably looks better in SC4 than he does in any of the Force Unleashed games. [IMG]http://img501.imageshack.us/img501/2240/sc41hz4.jpg[/IMG]
Sorry, you need to Log In to post a reply to this thread.