• Better physics for DoDS soldiers.
    3 replies, posted
Hey, I'm running into a little trouble posing the DoDS soldiers, and I was wondering if anyone would be willing to make them floppier (I don't care about realism, if every joint has no restriction i'd be happy.
[QUOTE=The Vman;19905394]Hey, I'm running into a little trouble posing the DoDS soldiers, and I was wondering if anyone would be willing to make them floppier (I don't care about realism, if every joint has no restriction i'd be happy.[/QUOTE] You can just switch the phy file with models that have floppy physics. Just make sure it's on Valves skeleton. Not a custom one.
[QUOTE=Dtmech;19913208]You can just switch the phy file with models that have floppy physics. Just make sure it's on Valves skeleton. Not a custom one.[/QUOTE] Yea, I can't find a floppy one on Valve's skeleton. The best I found was with Nexus Elite's Mysterious Stranger model and if I tried using it the arms and legs bent backwards.
Use the combine soldier physics there really easy. :)
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