Hi,
I have got a little problem, so:
I imported a modell and a ragdoll in 3ds Max, and they work together.
But I contverted the modell to editable poly and I made, what I want to, than the ragdoll dont work.
[B]How can I connect the ragdoll to the modell, to work again?[/B]
Thanks,
LACKA
Wow. Really?
Try giving us a shit tonne more info.
By ragdoll I presume you mean the skeleton. In that case you kinda lost your rigging work. You might be able to copy the skin modifier and paste it in. Or perhaps the edit poly modifier has the tools you need so no converting is necessary.
I don't mean to just kinda...jump in, but
What do you do if your rig wont bined to your model in XSI? I use the biped template and then when I build the rig there are some problems and the skeleton does not bined.
Any ideas? I am new to XSI, but not to modeling.
if you need more info like a screen shot, let me know.
any help is really really appreciated :)
[QUOTE=Seiaku;27492731]I don't mean to just kinda...jump in, but
What do you do if your rig wont bined to your model in XSI? I use the biped template and then when I build the rig there are some problems and the skeleton does not bined.
Any ideas? I am new to XSI, but not to modeling.
if you need more info like a screen shot, let me know.
any help is really really appreciated :)[/QUOTE]
the valve developer community says
[IMG]http://developer.valvesoftware.com/w/images/c/cc/Note.png[/IMG][B] Note:[/B]The XSI plugin distributed in the Source SDK (ValveSource.0105.01) is outdated and for Mod Tool 4.2, which there is no longer any reason to use.
[B][IMG]http://developer.valvesoftware.com/w/images/c/cc/Note.png[/IMG] Note:[/B]The latest version of the ValveSource plugin doesn't work properly with XSI ModTool 7.5. It should be used with XSI ModTool 6.
i havent noticed too many problems on mod tool 7.5 except with vta import and helper bone creation
[QUOTE=shad0w440;27518605]the valve developer community says
[img_thumb]http://developer.valvesoftware.com/w/images/c/cc/Note.png[/img_thumb][B] Note:[/B]The XSI plugin distributed in the Source SDK (ValveSource.0105.01) is outdated and for Mod Tool 4.2, which there is no longer any reason to use.
[B][img_thumb]http://developer.valvesoftware.com/w/images/c/cc/Note.png[/img_thumb] Note:[/B]The latest version of the ValveSource plugin doesn't work properly with XSI ModTool 7.5. It should be used with XSI ModTool 6.
i havent noticed too many problems on mod tool 7.5 except with vta import and helper bone creation[/QUOTE]
Oh...lol I must be blind.
So then I guess I should get modtool 6. and see how that goes?
thank you so much for answering!
So I was able to fix everything the rig and all (using 7.5), but now for some reason no textures show up at all. Not even the checkered one. When I brin it up in the model veiwer, I see the model and all the animations work (other then some very odd weighting problems) but no texture. In garrys mod it is invisible. Any ideas/help?
thanks
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