• Jiggle Bones Help
    1 replies, posted
I was wondering how to jiggle bones something, can someone link me to a tutorial or explain to me how?
[url]http://developer.valvesoftware.com/wiki/$jigglebone[/url] It's pretty easy to do, just put a bone facing to the main weight, and then it's just play with the QC commands and see how it works.. Here a little example: [code] $jigglebone "HalfTrack.Antenna" { is_flexible { yaw_stiffness 100 pitch_stiffness 100 yaw_damping 3 pitch_damping 5 length 200 // yaw_constraint 0 0 // pich_constraint 15 15 angle_constraint 25 } } [/code] I started some research on this after i did the District 9 vehicles, the has an antenna and i wanted move it in a natural way, so i finish with the knowing of jigglebones..
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