You can try forcing the bone's parent in the QC with the hierarchy command.
$hierarchy "Bip02 Tail" "bip02 Spine"
This problem is caused by problematic bone hierarchy, so one bone that's parented to "Bip02 Tail" is also parented to another bone. I explained this a bit in [url=http://www.facepunch.com/threads/1055599-Any-Good-Tutorials-For-Making-A-Ragdoll-In-3ds-Max?p=27841434&viewfull=1#post27841434]this thread[/url].
If all of your bones are parented correctly, rotating the root bone (usually the pelvis) in your modelling program should move all of the bones.
[QUOTE=BabyFawnLegs;27857944]This problem is caused by problematic bone hierarchy, so one bone that's parented to "Bip02 Tail" is also parented to another bone. I explained this a bit in [url=http://www.facepunch.com/threads/1055599-Any-Good-Tutorials-For-Making-A-Ragdoll-In-3ds-Max?p=27841434&viewfull=1#post27841434]this thread[/url].
If all of your bones are parented correctly, rotating the root bone (usually the pelvis) in your modelling program should move all of the bones.[/QUOTE]
I honestly have know idea what the rootbone is
i tested the bones and the the first three bones in the hierarchy all seem to be rootbones
Bip02 -> Bip02 Pelvis -> Bip02 Spine and then it branches to the thighs Spine1 and the tail
valves rig for the synth is confusing :/
i could fix the hierarchy a little but i dont know how that will affect the other working smds
UPDATE parenting Bip02 Tail to Bip02 Spine1 is the only thing that seems to do anything diffrent
it crashes studiomdl and prints this
[code]
Processing jointed collision model
Bip02 L Thigh ( 22 verts, 1 convex elements) volume: 27597.29
Bip02 L Calf ( 24 verts, 1 convex elements) volume: 18246.92
Bip02 L HorseLink ( 28 verts, 1 convex elements) volume: 28090.88
Bip02 L Foot ( 22 verts, 1 convex elements) volume: 16376.18
Bip02 R Thigh ( 24 verts, 1 convex elements) volume: 27597.29
Bip02 R Calf ( 24 verts, 1 convex elements) volume: 18246.93
Bip02 R HorseLink ( 28 verts, 1 convex elements) volume: 28090.88
Bip02 R Foot ( 22 verts, 1 convex elements) volume: 16376.19
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
[/code]
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