• Need help setting up Dead Island ragdolls
    1 replies, posted
I've gotten MJump's Dead Island characters into the Source Engine, but with no collision mesh, and no posing for the face, eyes and fingers, so have this picture i took in SFM [URL="http://img255.imageshack.us/img255/4138/dicharacters.png"][IMG]http://imageshack.us/scaled/landing/255/dicharacters.png[/IMG][/URL] (SFM because face/finger posing is currently handled by bones) So far i've gotten the textures set up with temporary phong and 'fake' eyes, so as i've previously mentioned, what i need done is the collision mesh, and posing for the fingers, face, and eyes, the facial flexes can be the same as what the HL2 citizens use, i can do what i can to fix the weird/broken smoothing as well as fixing up the phong to make them resemble a bit more of what they look like in Dead Island This zip file has the SMD files plus the textures in VTF and non-VTF format, and for testing, i decided to include the compiled MDL files along with the textures [url]http://www.mediafire.com/?vh1k0q5x55f400e[/url] Any help is appreciated :D
Help this dude out. Awesome models
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