• F.E.A.R online models (+sample file, can't open .mdl and .tex)
    8 replies, posted
hello, i have files from F.E.A.R Online , the files are in ".arch01" and i used Arch Extractor(Fear 2 tool) to extract them and got .mesh, .mdl, .tex files for each models but the problem is i can't use programs(that support .mdl) including Noesis to open\view these .mdl at all ,i would like to ask if anyone know how to open these files here is 1 of the models from the game , i have no idea what model is this since i can't open it [url]https://mega.nz/#!IBsCDBKL!lS5R5fCfEFrWZoV5tlFSqLW8F_OkNEfSDfaMmgKn5Fk[/url] thank you
I can't say with any certainty, but I don't think extraction from FEAR Online is possible. I have a few of these files myself (still have the game installed), and they're in the same format that FEAR 2 models are in. I don't think anyone ever managed to open .mesh files from FEAR 2. In fact, models from all FEAR games have all been extracted via ripping software because it's nearly impossible to properly open Model00p files from the first game, and .mesh (these actually contain the models) from FEAR 2. Hopefully someone can finally crack this. For reference, Dragon UnPACKer seems to be a better tool to go through the FEAR Online files.
[QUOTE=DXF619;49172440]I can't say with any certainty, but I don't think extraction from FEAR Online is possible. I have a few of these files myself (still have the game installed), and they're in the same format that FEAR 2 models are in. I don't think anyone ever managed to open .mesh files from FEAR 2. In fact, models from all FEAR games have all been extracted via ripping software because it's nearly impossible to properly open Model00p files from the first game, and .mesh (these actually contain the models) from FEAR 2. Hopefully someone can finally crack this. For reference, Dragon UnPACKer seems to be a better tool to go through the FEAR Online files.[/QUOTE] thank you, that's so unfortunate, i like the models in the game but found it too late(closed down already), and as far as i have search around there is a program called "Fear public tools"(1.7gb), it's a SDK for FEAR and i played around with the model editor a bit which can open(and only) Model00a, Model00c and prolly Model00p too as i have opened a test model and played some animations , all worked fine can download here if you want to try [url]http://www.fear-combat.nl/FEAR-Public-Tools.html[/url] really wish someone could open these .mdl files
Well I suppose it's better idea to post this on Xentax... not here.
[QUOTE=NapoleonII;49172613]Well I suppose it's better idea to post this on Xentax... not here.[/QUOTE] done, thank you
[QUOTE=todorov;49172529]thank you, that's so unfortunate, i like the models in the game but found it too late(closed down already), and as far as i have search around there is a program called "Fear public tools"(1.7gb), it's a SDK for FEAR and i played around with the model editor a bit which can open(and only) Model00a, Model00c and prolly Model00p too as i have opened a test model and played some animations , all worked fine can download here if you want to try [url]http://www.fear-combat.nl/FEAR-Public-Tools.html[/url] really wish someone could open these .mdl files[/QUOTE] Yeah, I've messed around with the SDK a lot. It's the best way of getting model textures from the first game. Model00p files can be opened and exported using a program called Biturn also. It doesn't open many models though. I've only been able to open a few. And even then, you have to manually separate the meshes after extraction because of the UV maps. Like NapoleonII said, it'd probably be better to ask this on Xentax.
[QUOTE=DXF619;49172753]Yeah, I've messed around the the SDK a lot. It's the best way of getting model textures from the first game. Model00p files can be opened and exported using a program called Biturn also. It doesn't open many models though. I've only been able to open a few. And even then, you have to manually separate the meshes after extraction because of the UV maps. Like NapoleonII said, it'd probably be better to ask this on Xentax.[/QUOTE] thanks everyone for your advices, i did post on xentax and there is an awesome guy name "Zaramot" made a script to import these FEAR .mdl on 3dsmax for everyone here is the thread i made: [url]http://forum.xentax.com/viewtopic.php?f=16&t=13569&p=112634#p112634[/url] the file he attached is at the bottom of the thread
[QUOTE=todorov;49178130]thanks everyone for your advices, i did post on xentax and there is an awesome guy name "Zaramot" made a script to import these FEAR .mdl on 3dsmax for everyone here is the thread i made: [url]http://forum.xentax.com/viewtopic.php?f=16&t=13569&p=112634#p112634[/url] the file he attached is at the bottom of the thread[/QUOTE] Awesome, thanks for linking!
Hi friends, I am also interested in how to open and use the models and animation of fear 2. I was able to add and make a workable model of add-ons to the editor of the first part of the game, characters Kaplan, Rains, Morrison Nightcrawlers, and others. I want to help with some other things, if there is a wish that Skype alvares2004, unfortunately I have Russian and English do not speak ((
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