• GTA 2 SWEPs [WIP]
    2 replies, posted
Hey there, me and my amazing friend Nightstalker are working on GTA 2 SWEPs. We're aiming for making them faithful to the original game, with some improvements however, like ammo clips and overall weapon redesign. Right now we only need help with texturing ( Diffuse, bump and specular maps ), as Nightstalker can do the models fine and I'm doing the coding. If you're interested, here's some preview: [t]http://puu.sh/nagFF/0c6077f054.jpg[/t] [t]http://puu.sh/neVOt/96484a5d6c.jpg[/t] [t]http://puu.sh/neVNH/130dc1ec66.jpg[/t] [t]http://puu.sh/neVQD/127917c2d2.jpg[/t] [t]http://puu.sh/neW0x/895deae707.jpg[/t] [t]http://puu.sh/neVWl/a61af4f79f.jpg [/t] [t]http://puu.sh/neVYa/9b1350af7f.jpg [/t]
You might get more help in the [URL="https://facepunch.com/forumdisplay.php?f=40"]modelling section[/URL]
Moved to modelling forums where it belongs.
Sorry, you need to Log In to post a reply to this thread.