Is is possible to convert bundlemesh files into something like OBJ or 3ds???
Here's a couple of them... [url]http://files.d-lan.dp.ua/download?file=21dcc082b52cd5447c10120ae2cfe1eb[/url]
Yes, I have tried both of those tools, but I still cannot convert the files. I know you are a BF expert - would that be possible for you to help me with those two models (see the link)?
I would be very grateful for help!
[QUOTE=AlexZotov;50010794]Yes, I have tried both of those tools, but I still cannot convert the files. I know you are a BF expert - would that be possible for you to help me with those two models (see the link)?
I would be very grateful for help![/QUOTE]
Those tools allow you to import bf2 meshes into 3ds max, and from there you can choose to export to any file format you please.
[url]https://www.youtube.com/watch?v=Uc_nW-W1LOA[/url]
As I stated in the previous post, those tools do not work for me - some problems with my version of MAX, I guess...
[QUOTE=AlexZotov;50010902]As I stated in the previous post, those tools do not work for me - some problems with my version of MAX, I guess...[/QUOTE]
Fix your max version problem, google solutions first, if you can not find help, post ur problem here
As you seem to know a great deal about BF2 editing, perhaps you could help me a little. I am working on a mod for operation Flashpoint)) - a Cold War mod, and those weapons are really a must-have at this point. I have found something similar ([url]https://pp.vk.me/c630518/v630518045/1f699/nAy5615zfSc.jpg[/url]) but those models of m1 carbines are not so good...
Thank you so much for the video. I did exactly the same thing even before you posted it here, however, I get a feeling that the obj exporting function is not always suited for some bundlemesh models as what I got at the end was an obj file with no models in it)) - it just didn't export anything properly, I guess... Do try to open & export those two files I have posted at the top of this page - you will see what I am talking about.
[url]https://dl.dropboxusercontent.com/u/88155050/Random%20Shiet/Untitled.mp4[/url]
I`dn seems to me you`re just not trying hard enough.....
I guess so! :jawdrop: You know what - I have extracted over a hundred of various models with the software I have on my PC, but this bundlemesh format is just pure magic... I don;t know what went wrong, it's not my Max, that's for sure... So you sir are a magician! Perhaps you have some special settings I do not? At the output obj file there is just nothing there, or some geometrical figures - but no model...
[editline]28th March 2016[/editline]
Well, it seems that the only way is to use Zmodeller - actually, it worked!
You have to use 3DS Max 9. That is the last version with mod tool support for the Refractor engine.
I couldn't change my version of MAX, but I did download that Zmodeller thing - it can easily convert bundlemesh format into obj.
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