Hello everybody.
I have a cloth texture. But the arrangement of the cloth creases are vertical.
I wanted to make the crease arranged so that it starts from the middle, and going to all direction.
It's because I'll texture a square plane using that cloth texture, and turn that plane into a cloth object with physic.
Then I'll centre that cloth on a character, activate the physic, and voila it would be like a skirt of some sort.
But I haven't found a good way to rearrange that cloth texture into what I want. Anybody got an idea?
The texture in question:
[IMG]http://i.imgur.com/JmNCoil.png[/IMG]
If you mean what I think you do, you could always run Polar Coordinates on it - I tried that with yours and it gave me this:
[IMG]http://i.imgur.com/HPq5Rpc.png[/IMG]
[editline]28th March 2016[/editline]
And with a bit of fixing:
[IMG]http://i.imgur.com/R819vDs.png[/IMG]
Hey thanks, that's exactly it!
What did you use to run Polar Coordinates? Paint.net?
[QUOTE=hakimhakim;50020045]Hey thanks, that's exactly it!
What did you use to run Polar Coordinates? Paint.net?[/QUOTE]
Photoshop actually, but you could probably do it on paint.net
[editline]28th March 2016[/editline]
In Photoshop it's in Filter > Distort > Polar Coordinates > Rectangular to polar
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