• Cluttered bones after Importing custom model into SFM
    1 replies, posted
I need help with fixing the cluttered bones on my model in SFM. It seems my bones have all been cluttered into one area on my model. When I select a bone, the selection stays in one spot, so when I attempt to move the bone, it moves to look disoriented and taffy looking. Here's what it looks like: [url]http://imgur.com/TcaTiPs[/url] Here's what the model looks like in the model preview in SFM: [url]http://imgur.com/4pIHp8s[/url] Here's what the bones look like in Blender after I renamed them: [url]http://imgur.com/e8CmACZ[/url] ([I]They move perfectly fine in Blender until I import them[/I].) And here's what my QC file for this model looks like: [url]http://imgur.com/7sYkQR8[/url] I compiled my QC through Crowbar since GUIStudioMDL had this habit of bringing up the "Cannot find steam app user info" error no matter what solution I tried.
Problem was fixed! Thanks to Zappy's help :) The solution can be found here if anyone ever runs into the same problem I did: [url]http://steamcommunity.com/app/1840/discussions/0/365172408529393756/?tscn=1467829250[/url]
Sorry, you need to Log In to post a reply to this thread.