Hello everyone!
I ran into a little problem with compiling a weapon for L4D2. The error I get says [U]'exception_access_violation' (assert: 1)[/U]. The model I am trying to compile is an item replacement for L4D2.
[URL="http://pastebin.com/LgykSJbt"]QC File[/URL]
Any possible ideas on what the error could represent?
That error is a general error that studiomdl spits out for a variety of different reasons. It doesn't mean one specific thing.
Yeah there are many things that could be going on. Like too many verts/tris but I doubt that for a pipebomb
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