• Lowering the saturation of the view
    2 replies, posted
So, i am making a horror map, and i want it to have less saturation. I know i can use a env_screenoverlay used with "debug/yuv" or whatever to make it black and white. But is there a way to make it only take out 50-75% of the saturation?
Colour correction perhaps.
Ah yes. good point. Ill check that out
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