• add a 2nd skin to an existing model
    2 replies, posted
how can i add a second skin to an existing mdl model?
[QUOTE=assassin21;20918238]how can i add a second skin to an existing mdl model?[/QUOTE] You could hex the model and create a second version entirely, with a different skin. If you want to add a second skin without making more model files, this is the only way: [URL]http://developer.valvesoftware.com/wiki/Multiple_Skins_for_a_Single_Model[/URL] You could also apply the other skin through Lua in game if you were using it for something specific like that. But if the model uses multiple materials that wouldn't work.
Or you could decompile the model and add the second skin to the .qc.
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