Out of curiosity did anyone manage to completely decompile the dino d day models?
This is as far as I can get sadly. Had to mess around with the SMD itself to get it to open.
[img]http://dl.dropbox.com/u/6252145/misc%20ports/Dino_D-Day.png[/img]
Maybe there's other smd for the parts?
I think it has to do with the fact that Dino D-Day is made in the latest version of the Source Engine. They don't even load up in G-Mod if copying the maps. Game just crashes :(
[QUOTE=Nexus_Elite;29174239]Maybe there's other smd for the parts?[/QUOTE]
Definitely no. The decompiler actually crashes when decompiling. And I got that from actually salvaging the SMD created and trying to finish it up manually. Seems like the models have some datablock in them that makes it go down. Just wondering if anyone knows a way to get past that.
I had the same problem. Been trying to work around it
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