Almost Done Creating a Ragdoll For Garry's Mod. I Still Need Some Assistance Though
2 replies, posted
I got a ton of friendly help recently for creating a ragdoll for Garry's Mod. So far I have [URL="http://i.imgur.com/Y8khVHD.png"]the reference file[/URL], [URL="http://i.imgur.com/ZFgfFDH.png"]the ragdoll file[/URL], and [URL="http://i.imgur.com/F2a94E9.png"]the physmodel[/URL] (Haven't exported this one yet, and it has a different skeleton). I'm not sure what I would have to do next to make sure everything's alright, compile everything, and throw the end product up on the workshop. If someone could help a guy out, I would greatly appreciate it!
Bump
Hey its the digimon models again.
Rig the physmodel to the ragdoll file skeleton first, then you need to write a .qc file. You can find example .qc files around, or edit a valve one.
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