• [ERROR] Jumping Errors - I need help, i am new in Moddeling
    3 replies, posted
[CODE]// Created by Crowbar 0.34.0.0 $ModelName "drawingmannequin\DrawingMannequin.mdl" $Model "body" "drawingmannequin_reference.smd" $LOD 7 { replacemodel "drawingmannequin_reference.smd" "drawingmannequin_lod1.smd" } $LOD 14 { replacemodel "drawingmannequin_reference.smd" "drawingmannequin_lod2.smd" } $LOD 24 { replacemodel "drawingmannequin_reference.smd" "drawingmannequin_lod3.smd" } $LOD 35 { replacemodel "drawingmannequin_reference.smd" "drawingmannequin_lod4.smd" } $LOD 60 { replacemodel "drawingmannequin_reference.smd" "drawingmannequin_lod5.smd" } $ShadowLOD { replacemodel "drawingmannequin_reference.smd" "drawingmannequin_lod6.smd" } $SurfaceProp "flesh" $Contents "solid" $EyePosition 0 0 70 $MaxEyeDeflection 90 $MostlyOpaque $CDMaterials "models\DM\" $hbox 3 "ValveBiped.Bip01_Pelvis" -4.744 -0.000 -4.498 4.789 8.605 3.046 $hbox 6 "ValveBiped.Bip01_L_Thigh" -0.406 -1.709 -2.547 17.848 2.882 2.041 $hbox 6 "ValveBiped.Bip01_L_Calf" -1.843 -1.866 -1.963 16.525 2.231 2.134 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.528 -1.408 -1.416 6.190 2.693 2.898 $hbox 7 "ValveBiped.Bip01_R_Thigh" -0.386 -1.710 -2.229 17.848 2.881 2.363 $hbox 7 "ValveBiped.Bip01_R_Calf" -1.848 -1.865 -2.089 16.525 2.231 2.008 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.541 -1.408 -2.864 6.176 2.695 1.457 $hbox 2 "ValveBiped.Bip01_Spine1" -0.679 -0.272 -3.301 5.685 6.092 3.346 $hbox 2 "ValveBiped.Bip01_Spine4" -8.131 -0.860 -5.596 4.195 7.525 5.641 $hbox 2 "ValveBiped.Bip01_Neck1" 0.000 -2.735 -2.170 4.224 1.261 2.125 $hbox 1 "ValveBiped.Bip01_Head1" -1.250 -6.500 -3.190 8.250 3.500 3.310 $hbox 4 "ValveBiped.Bip01_L_UpperArm" -3.311 -3.294 -2.513 11.693 1.343 2.122 $hbox 4 "ValveBiped.Bip01_L_Forearm" -0.690 -2.284 -1.947 11.772 1.480 1.817 $hbox 4 "ValveBiped.Bip01_L_Hand" -0.595 -4.939 -45.635 10.308 1.140 1.414 $hbox 5 "ValveBiped.Bip01_R_UpperArm" -3.058 -3.309 -2.384 11.693 1.384 2.250 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.721 -2.286 -1.779 11.661 1.478 1.985 $hbox 5 "ValveBiped.Bip01_R_Hand" -0.700 -4.294 -1.498 7.176 1.146 49.097 $Attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate 0 -80.1 -90 $Attachment "mouth" "ValveBiped.Bip01_Head1" 1 -5.7 0 rotate 0 -80 -90 $Attachment "chest" "ValveBiped.Bip01_Spine2" 5 4 0 rotate 0 90 90 $Attachment "forward" "ValveBiped.forward" 0 0 0 rotate 0 0 0 $Attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0 $Attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0 $Attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0 0 0 rotate -90 -90 0 $includemodel "m_anm.mdl" $includemodel "m_gst.mdl" $includemodel "m_pst.mdl" $includemodel "m_shd.mdl" $includemodel "m_ss.mdl" $CBox 0 0 0 0 0 0 $BBox -51.654 -28.694 -1.389 15.692 30.939 76.087 $BoneMerge "ValveBiped.Bip01_Pelvis" $BoneMerge "ValveBiped.Bip01_Spine" $BoneMerge "ValveBiped.Bip01_Spine1" $BoneMerge "ValveBiped.Bip01_Spine2" $BoneMerge "ValveBiped.Bip01_Spine4" $BoneMerge "ValveBiped.Bip01_R_Clavicle" $BoneMerge "ValveBiped.Bip01_R_UpperArm" $BoneMerge "ValveBiped.Bip01_R_Forearm" $BoneMerge "ValveBiped.Bip01_R_Hand" $BoneMerge "ValveBiped.Anim_Attachment_RH" $Sequence "ragdoll" { "drawingmannequin_anims\ragdoll.smd" activity "ACT_DIERAGDOLL" 1 fadein 0.2 fadeout 0.2 fps 30 } $IKChain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.707 0.707 0 $IKChain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.707 0.707 0 $IKChain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 -0.707 0 $IKChain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 -0.707 0 $IKAutoPlayLock "rfoot" 1 0.1 $IKAutoPlayLock "lfoot" 1 0.1 $CollisionJoints "drawingmannequin_physics.smd" { $mass 0 $inertia 10 $damping 0.01 $rotdamping 1.5 $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -12 12 0 $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -73 6 0 $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -93 30 0 $jointconstrain "ValveBiped.Bip01_L_Calf" x limit 0 0 0 $jointconstrain "ValveBiped.Bip01_L_Calf" y limit 0 0 0 $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -8 126 0 $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -12 12 0 $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -8 75 0 $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -97 32 0 $jointconstrain "ValveBiped.Bip01_R_Calf" x limit 0 0 0 $jointconstrain "ValveBiped.Bip01_R_Calf" y limit 0 0 0 $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -12 126 0 $jointconstrain "ValveBiped.Bip01_R_Foot" x limit 0 0 0 $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -25 6 0 $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -15 35 0 $jointconstrain "ValveBiped.Bip01_Spine2" x limit -48 48 0 $jointconstrain "ValveBiped.Bip01_Spine2" y limit -25 25 0 $jointconstrain "ValveBiped.Bip01_Spine2" z limit -25 50 0 $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -30 30 0 $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -95 84 0 $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -86 26 0 $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit 0 0 0 $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit 0 0 0 $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -149 4 0 $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -39 39 0 $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -79 95 0 $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -93 23 0 $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit 0 0 0 $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit 0 0 0 $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -149 4 0 $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -60 60 0 $jointconstrain "ValveBiped.Bip01_R_Hand" y limit 0 0 0 $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -57 70 0 $jointconstrain "ValveBiped.Bip01_Head1" x limit -20 20 0 $jointconstrain "ValveBiped.Bip01_Head1" y limit -25 25 0 $jointconstrain "ValveBiped.Bip01_Head1" z limit -13 30 0 $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -37 37 0 $jointconstrain "ValveBiped.Bip01_L_Hand" y limit 0 0 0 $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -57 59 0 $jointconstrain "ValveBiped.Bip01_L_Foot" x limit 0 0 0 $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -19 19 0 $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -15 35 0 } $CollisionText { animatedfriction { "animfrictionmin" "1.000000" "animfrictionmax" "400.000000" "animfrictiontimein" "0.500000" "animfrictiontimeout" "0.300000" "animfrictiontimehold" "0.000000" } editparams { "rootname" "valvebiped.bip01_pelvis" "totalmass" "90.000000" "jointmerge" "valvebiped.bip01_pelvis,valvebiped.bip01" "jointmerge" "valvebiped.bip01_pelvis,valvebiped.bip01_spine1" } } [/CODE] [IMG]http://image.prntscr.com/image/9e5b138cb577441db64db8917348e745.png[/IMG] I really hope someone can help me. I really don't know how to fix this error Google said, that i have to add this lines: [I]$includemodel "m_anm.mdl" $includemodel "m_gst.mdl" $includemodel "m_pst.mdl" $includemodel "m_shd.mdl" $includemodel "m_ss.mdl"[/I] so i add this lines in the .qc file, but this didn't help.
Nobody :x I am out of ideas...
Remove all $includemodel lines except for "m_anm.mdl" Put all $bonemerge lines at the buttom.
Chuckymore, i love you ;* Thats works perfekt! I don't know why but it works! THANK YOU SO MUCH! I put $BoneMerge direktly over $CollisionJoints "drawingmannequin_physics.smd" and remove all $includemodel lines except for "m_anm.mdl". Now the Jumps works perfekt!
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