Has anybody managed to extract models from the Outlast 2 Demo yet?
I managed to extract the sounds but when I try to load an outlast 2 package with umodel, it gives me this error
[code]
FCompressedChunkHeader<<:pos=F24D4 <- FUE3ArchiveReader::PrepareBuffer <- FUE3ArchiveReader::Serialize <- FArchive::ByteOrderSerialize <- FString<< <- Name:0 <- UnPackage::LoadNameTable <- UnPackage::UnPackage:OLGame/CookedPCConsole/School-09_Art.upk, ver=882/51, game=8000 <- UnPackage::LoadPackage:OLGame/CookedPCConsole/School-09_Art.upk <- CUmodelApp::ShowPackageUI <- Main:umodel_version=443
[/code]
and closes. do you guys have somehow managed to rip the models or what?
Hi. How did you extract the sounds and what software used? Please tell.
I used ravioli game tools to extract the sounds
it's a nice tool to be honest
[QUOTE=The Gaben;51183385]I used ravioli game tools to extract the sounds
it's a nice tool to be honest[/QUOTE]
Thanks for the reply mate. I tried to extract the files using Gildor`s Tools but without successful. I hope you can find help.
[IMG]http://www.turbopix.fr/i/qispu0pzvr.png[/IMG]
You can use Ninja Ripper.
Sorry, you need to Log In to post a reply to this thread.