First time I've ever done a v_model so I'm assuming I'm missing something as i don't really know what i'm doing
I decompiled the galil v_model to use it as base for a weapon I'm making, I didn't modify the bones and the only thing I edited in the qc was removing the $hbox lines because they gave me errors (and I assume there is no point in having them on v_models, either)
However ingame the model seems to be sideways, as I can only see part of it if I look up and down
put this command at the top [code]$origin 0 0 0 -90[/code]
Perfect, thanks a lot
[QUOTE=sentrygunman;40488152]put this command at the top [code]$origin 0 0 0 -90[/code][/QUOTE]
I'm not sure why, but I was having a similar problem and when I put yours in it was backwards, so I removed the - and it worked fine, so just putting that out there
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