• blend modulate texture
    2 replies, posted
Well, I think that I have done everything right.. I got the material, with the red channel set to ~ 50 50 50 and the blue channel set to ~10 10 10, and got this texture: [img]http://img801.imageshack.us/img801/803/fukc.png[/img] This is how my VMT looks like: [code]"WorldVertexTransition" { $basetexture "moarfunz/cliff01" $basetexture2 "moarfunz/grass01" %tooltexture "moarfunz/grass01" $blendmodulatetexture "moarfunz/cliff01_module" }[/code] yet the final result, is not working. [img]http://img717.imageshack.us/img717/1596/blendtest0000.jpg[/img] [editline]8th June 2011[/editline] I got it working, but oy vey, i got into a new problem. Is it a shader error? [img]http://img15.imageshack.us/img15/811/blendtest0001.jpg[/img]
try to unclamp the T and S clamps in the VTF.
[QUOTE=wraithcat;30326337]try to unclamp the T and S clamps in the VTF.[/QUOTE] I did, works great.
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