• Model shows up as white lines in Poser (when imported as FBX)
    1 replies, posted
[thumb]http://i.imgur.com/6iCiE77.png[/thumb] Stops happening if bones are disabled during export. Looks fine in 3DS Max [thumb]http://i.imgur.com/YW2rwTL.png[/thumb]
On another note, I've attempted to port Marx from Kirby: RTD [URL="http://i.imgur.com/P3fbK6A.png"]In-Game[/URL], [URL="http://i.imgur.com/6FttfOl.png"]Brawlbox[/URL], [URL="http://i.imgur.com/rasIbPo.png"]3DS Max[/URL] I've checked, and the .DAE port has no file for the "decal" texture. Brute forcing it [URL="http://i.imgur.com/7JRhWSc.png"]also doesn't work[/URL].
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