Good time of day.
I want to make HEXED player model by that information [url]http://wiki.garrysmod.com/?title=Model_hex[/url] and [url]http://www.facepunch.com/showthread.php?t=395931[/url] but I always have a problem.
By that tutorial I want to make same playermodel but with other texture. After process I have problems:
1) Game crashes when loading icon in Browser.
2) No textures.
Yeah I know best way is compiling and decompiling but with that I'm dissapointed. When compiling I have those problems in process:
"too many normals in "male_07_reference.smd" (vertexes is okay not more that 2000).
Dear members please help with that problem, really want to know how to port models in Source Engine.
Steam contact: nikouthunt
By 1st method, be sure that everything is done as tutorial says.
Compiling ragdolls is pain in the ass, so it's not the best way to hex.
Also, I think that hexing ragdolls in HEX editor is crappy too.