• Crash Bandicoot in Unity3D
    8 replies, posted
Hi you all, I am creating a Crash Bandicoot fan game like Twinsanity in Unity3D. Here my [URL="https://www.facebook.com/nostgames/"]Facebook[/URL] and [URL="https://www.youtube.com/watch?v=Quvxd9SHTK4&feature=gp-n-y&google_comment_id=z12lynnzvkuitzg4t04cizarctmht1upj10"]Youtube[/URL] page to show you more about it. And here are some screenshots: [IMG]https://scontent.fbel1-1.fna.fbcdn.net/v/t1.0-0/p160x160/13445584_966796603419100_7697377901785159673_n.png?oh=16b249e1a88088c41e0a77ad5973d998&oe=58965761[/IMG] [IMG]https://scontent.fbel1-1.fna.fbcdn.net/v/t1.0-9/13319782_966796340085793_3294763732941116288_n.png?oh=09b80c583bf7cbb63c8cc00960477966&oe=58929EEB[/IMG] I really would like to bring more people to this project to work with me and create something great. I've doing animations, rigging, coding and everything else by myself. Someone who can do this stuff using blender or 3ds Max would help me for sure. So, if you want to, send me a private message or just answer here.
Looking good so far! I wish I had the time to help you out.
[QUOTE=Vegetable;51336669]Looking good so far! I wish I had the time to help you out.[/QUOTE] Thanks. Yeah, lack of time sucks when we grew up and have to get a job. Just for sake of curiosity, which technologies do you know?
[QUOTE=hyago;51341697]Thanks. Yeah, lack of time sucks when we grew up and have to get a job. Just for sake of curiosity, which technologies do you know?[/QUOTE] I know Blender and Photoshop. I have Unity as well, but I don't know how to code, so I hardly ever use it.
[QUOTE=Vegetable;51342026]I know Blender and Photoshop. I have Unity as well, but I don't know how to code, so I hardly ever use it.[/QUOTE] Just one more question: do you know how to convert diffuse textures into normal or specular textures using Photoshop?
[QUOTE=hyago;51342080]Just one more question: do you know how to convert diffuse textures into normal or specular textures using Photoshop?[/QUOTE] I haven't really experimented with any of that yet, but [URL="http://cpetry.github.io/NormalMap-Online/"]this[/URL] looks pretty promising.
[QUOTE=hyago;51342080]Just one more question: do you know how to convert diffuse textures into normal or specular textures using Photoshop?[/QUOTE] You have programs that can do that if you dont know how to use photoshop. Mindtex 2 is a good one but it costs a few bucks also some free ones just got to search for them :)
I can't code or animate (not very well anyways) but I can model and rig.
[QUOTE=Stiffy360;51345130]I can't code or animate (not very well anyways) but I can model and rig.[/QUOTE] I already have most of the models unrigged waiting to be rig. I know how to code and I've learned how to animate using MotionBuilder. Your help as a rigger would be much appreciate. Do you know how to texturing as well?
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