• Need someone to "port" user made CSS content.
    8 replies, posted
As the title suggests I need someone who knows how to decompile custom player/weapon models from Counterstrike Source and recompile them for use as player models in a Fretta gamemode. If anyone is willing to take up this task I would be willing to gift you a $20 game of your choice via Steam :D [b]REQUEST FULFILLED THANKS :D[/b]
Question: 1: How many ragdolls need player anims. 2: How many weapon models need re-rigged.
[QUOTE=ShoTGuNGuY49;21311261]Question: 1: How many ragdolls need player anims. 2: How many weapon models need re-rigged.[/QUOTE]Around 10 players and 1 weapon.
Eh, sure why not.
[QUOTE=ShoTGuNGuY49;21311443]Eh, sure why not.[/QUOTE]I got a PM from another user before your message showed up in the thread so hold tight I need to see if he is serious about helping if not you and me can work something out :) EDIT: Also looking for someone who can unwrap models and texture them :P
Unwrap and texture?
[QUOTE=ShoTGuNGuY49;21311712]Unwrap and texture?[/QUOTE]Yep i need to find someone to finish another model that was started a while back for inclusion as a special/guest character :) In case you don't know what I mean by unwrap and texture I basically need someone to uvmap a model in a modeling program and then skin it (paint it) so it uses something besides the debug skin.
Ah, you want me to UV map it. Ughh, I hate UV mapping...
[QUOTE=ShoTGuNGuY49;21311861]Ah, you want me to UV map it. Ughh, I hate UV mapping...[/QUOTE]Just 1 out of 10 characters and its really not that high priority at the moment :) Right now I need those female player models "ported"
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