• Fallout - Vault Boy Mask
    8 replies, posted
[B]WORKSHOP: [/B] [b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=150416052]HERE[/url][/b] Contents: An oversized Vault Boy head, scaled to Citizen scale for usage as a mask, bowling ball, child-scarer, fishbowl, and baby skull storage. Textures are 2048x and have been remastered at said res. They're flat-color but I think it was justified in this circumstance, and the normalmap and phong accomodate it. I cannot resolve the blockiness, It's not a matter of smoothing groups, it's just how the model was made, it's a low-poly model. Credit: Bethesda Softworks - Original model Gorrow333 - Hacking it off as a headgear item for FO3 Me - Remastering the texture and porting it to GMod. [img]http://i.imgur.com/qrmFXMz.png?1[/img] [img]http://cloud-2.steampowered.com/ugc/921264315768611446/81DB23BEC6BDDAA13942ABB335E017ECB418F1DA/[/img] [img]http://cloud.steampowered.com/ugc/921264315768614989/BDE7909A1C6D3456D9E2550917F2BB3AAE2878FB/[/img] [img]http://cloud-2.steampowered.com/ugc/921264315768608580/2F4FFB957CD740303BE00CEBCDCE60DD16CF5C60/[/img] [img]http://cloud-2.steampowered.com/ugc/921264315768620524/7FD8CF5C4DF342ED5BC6C670B9679E243B9FE846/[/img] [B]WORKSHOP: [/B] [b][url=http://steamcommunity.com/sharedfiles/filedetails/?id=150416052]HERE[/url][/b]
you could have at least tried to use smoothing groups in a way to make it better :v: the silhouette still would have sucked but it would have looked better
[QUOTE=MrBunneh;40896902]you could have at least tried to use smoothing groups in a way to make it better :v: the silhouette still would have sucked but it would have looked better[/QUOTE] I did. It's not a matter of smoothing groups, It's a matter of the model being low-poly from the get-go. Take a look at the original FO3 bobbleheads out-of-engine and you'll see how shit they are.
smoothing groups still would have helped
I'll fuck around some more with it and see if i can get it to smooth any better. [editline]4th June 2013[/editline] [img]http://i.imgur.com/qrmFXMz.png?1[/img] Looks less like ass now. Workshop update coming up. Screenshots will have to wait to be updated. [editline]4th June 2013[/editline] Updated the addon with the non-ass version.
Do you think you could make it look less like a mascot and more like a mask? Like give it a band around the back.
[QUOTE=Sims_doc;40899866]Do you think you could make it look less like a mascot and more like a mask? Like give it a band around the back.[/QUOTE] No. I'm not a hand-modeller. [editline]4th June 2013[/editline] Besides, doing that would take out a lot of uses for it.
Great, now I can start a cult of massive blonde heads
If Payday had modding capability this would be perfect for it.
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