Hi, there's something wrong with recompiled npc, they're movement are not the same... I mean if i recompile the metrocop with correct movement in the .qc files and all
the npc will not go straight to the ennemy to punch it but instead will circle around it weirdly.
So if anyone know how to fix this, tell me...
If you do not understand this thread i will post a video later
Thank you, for your time.
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