• How do i rotate a model?
    5 replies, posted
Hi there, this is my first time modeling, so please bear with me. I have a model, which i converted to a playermodel by including the animations in the QC. The problem is that when i test it, it looks like this: [img]http://i.imgur.com/lb64iNJ.jpg[/img] How do i rotate the model itself? (.QC) [url]http://pastebin.com/zmV6Ua34[/url]
-bump- help would be nice
[QUOTE=buu342;40889807]Hi there, this is my first time modeling, so please bear with me. I have a model, which i converted to a playermodel by including the animations in the QC. The problem is that when i test it, it looks like this: [/QUOTE] I'm no expert on .QC files, but couldn't you just rotate it 90° in 3ds Max, Maya or Blender?
If you export using wallworm, be sure to select the "rotate models" checkbox.
[QUOTE=Thanakrits15;40909237]If you export using wallworm, be sure to select the "rotate models" checkbox.[/QUOTE] I am not using wallworm, but i will test it to see if i get any results. [QUOTE=EdAndrew;40900453]I'm no expert on .QC files, but couldn't you just rotate it 90° in 3ds Max, Maya or Blender?[/QUOTE] Im not a modeler myself, but i was planning on doing that if all else failed.
I fixed this. I tried my best and i was able to fix it by rotating the model. Thanks guys <3
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