From:
[IMG]http://www.gamedl.org/wp-content/uploads/2013/04/star-trek-the-video-game-box-art.jpg[/IMG]
Comes the following models, all currently in obj format
Kirk: [URL]http://thefree3dmodels.com/stuff/characters/kirk/14-1-0-5477[/URL]
Spock: [URL]http://thefree3dmodels.com/stuff/characters/spock/14-1-0-5478[/URL]
Sulu: [URL]http://thefree3dmodels.com/stuff/characters/sulu/14-1-0-5564[/URL]
Chekov: [URL]http://thefree3dmodels.com/stuff/characters/chekov/14-1-0-5563[/URL]
Uhura: [URL]http://thefree3dmodels.com/stuff/characters/uhura/14-1-0-5460[/URL]
Still waiting for more to arrive. In the meantime, could someone start getting these in-game?
I don't think it is possible:
[IMG]http://farm3.staticflickr.com/2844/8753124998_763a564e99_b.jpg[/IMG]
His body melds into his head, so does the others.
Works fine here
[img]http://i.imgur.com/xnvbAxF.jpg[/img]
Might do a quick sfm port since they're already rigged
How do you get the textures to import correctly? Kirk and Spock's dae gives me incorrect UVWs.
Also what parameters did you use to get the characters to import right?
[QUOTE=E3245;40696998]How do you get the textures to import correctly? Kirk and Spock's dae gives me incorrect UVWs.
Also what parameters did you use to get the characters to import right?[/QUOTE]
He's importing from the xna mesh file. You don't need any specific parameters there, just the import script from mk64
[QUOTE=wraithcat;40698519]He's importing from the xna mesh file. You don't need any specific parameters there, just the import script from mk64[/QUOTE]
I'm importing the dae directly from the files from OP, default settings.
I'm trying to find the Phaser Rifles from this game to 3d print, does anyone have them or know where I can get them?
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