• Dinosaur for Ishar 2
    3 replies, posted
That is the wip model of the dinosaur model for [B][URL="http://steamcommunity.com/groups/ishar2source"]Ishar 2: Source[/URL][/B] For now is an hexed version of a triceratops and [URL="https://sourceforge.net/projects/gmodes/files/models/Dinosaur_npc.rar/download"]working npc[/URL], but will be improved with XSI. This is not mean just a lua scripted model because the model will be suffer a massive improvement and i need help if is possible. [IMG]http://img245.imageshack.us/img245/1816/gmconstruct0002y.jpg[/IMG] [B]Edit:[/B] I don't know why the model jump a little from the floor maybe is something with the mdl.
? Looks like the Dino D Day Triceratops. If thats what you were aiming for, looks good.
I am aiming to make it looks like [IMG]http://img194.imageshack.us/img194/7491/dinosaure.png[/IMG]
If your intent is to alter this model to look like the thing in your pic, it's not going to work. Altering a model's mesh after UVW has been applied ruins the mapping coordinates. The best you can do is add the horns without them physically attaching to the existing model, and this would look and feel so lazy that it's not even worth it. And given this is what you seem to be basing your project off of, using other people's work and tweaking it to sorta'-kinda look like what you intend, the whole thing just feels like a big shoddy mess.
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