So I'm going to try and get into SFM again, and I was wondering if anyone had ripped any creature or plant models from Evolve or Subnautica, other than the Stage 3(?) Wraith and Stage 1 Goliath? (Those two are already on SFMLab)
I'm just curious. I would try to rip and port them myself but I don't have the hardware to do it. (And if I did I definitely would have tried my hand at doing it myself :v: )
I've been working on getting Evolve assets out as a resource for others, I've been really bogged down with school work. If you keep up with the Evolve thread I'll post what I upload there.
[QUOTE=huntingrifle;51378074]I've been working on getting Evolve assets out as a resource for others, I've been really bogged down with school work. If you keep up with the Evolve thread I'll post what I upload there.[/QUOTE]
Ok! I already happen to be following that thread so I'll be watching it closely for any goodies lol
Bumping this thread, for what about Subnautica?
I've not seen anything for Subnautica, sorry
Speaking of Subnautica, I tried to take a crack at it using the Unity Asset Bundle Extractor ([URL]https://forums.inxile-entertainment.com/viewtopic.php?t=13724[/URL]), version 1.8b 64 bit. Problem is, the only way to extract the models are as an obj file (which doesn't preserve the bones), and when I try to export any texture as tga or png, the program crashes. Subnautica uses Unity 5.
EDIT: I tried again with 2.0, and I managed to extract the textures and models, but the models don't have bones still, and I'm not in the mood really to rig entire models (god knows how tedious that stuff is, my life is short enough as is).
Is anyone else even remotely interested in porting Subnautica models?
[QUOTE=v0lus;51598886]Speaking of Subnautica, I tried to take a crack at it using the Unity Asset Bundle Extractor ([URL]https://forums.inxile-entertainment.com/viewtopic.php?t=13724[/URL]), version 1.8b 64 bit. Problem is, the only way to extract the models are as an obj file (which doesn't preserve the bones), and when I try to export any texture as tga or png, the program crashes. Subnautica uses Unity 5
EDIT: I tried again with 2.0, and I managed to extract the textures and models, but the models don't have bones still, and I'm not in the mood really to rig entire models (god knows how tedious that stuff is, my life is short enough as is).
Is anyone else even remotely interested in porting Subnautica models?[/QUOTE]
Could you drop the Seamoth models/ textures here?
Also: Bump
Would love to see some stuff from Subnautica in Gmod, the base parts would be awesome, plus the submarines etc
Bumping. I extracted the .obj exports of both the Ampeel and Stalker, along with their textures. If anyone wants to try porting them to Source, here they are (hopefully):
Ampeel: [URL]https://www.dropbox.com/s/9xe8mg08apalplb/shocker.7z?dl=0[/URL]
Stalker: [URL]https://www.dropbox.com/s/av0npzgfb7q9vln/stalker.7z?dl=0[/URL]
EDIT: Use Asset Bundle Extractor 2.0 or greater for Unity 5
Could you get the SeaMoth please? That would be fucking awesome.
or cyclops
Well, I did manage to get the Reaper. Though he still needs to be rigged an stuff.
https://files.facepunch.com/forum/upload/169741/bb75842d-a013-4e82-9e74-db97fdf3bf3f/00000.PNG
It is useless if it's not rigged already, maybe something went wrong when you extracted it.
I could rig it, I have a lot of experience with rigging and weight-painting. Although, if you mean its useless because you want to use the games animations, then yes it is.
Can't extract the bones, but it can be rigged. Would you help with this and other models like this? I'm only good with rigging vehicles.
Yea, ill help out. Just need the models, and I'll get started on rigging
You can use Unity Studio to extract it with rigging. I know because I've done it myself.
Oh, ok cool. Thanks for the info.
Can you link Unity Studio?
This is a direct download from the creator, https://app.box.com/v/UnityStudio
Thank you
No problem
All I get when I do this is the name of the file followed by (no children)
hmm, let me test it real quick on subnautica
What file did you choose?
I picked the first .asset I saw.
In which folder?
Oh im sorry, I had to switch to my desktop, and I dont remember and dont have subnautica installed on my desktop. And my laptop just died so give me a little to install it on my desktop, or charge my laptop
I think I solved it. The version you sent me did not support Unity 5; the version subnautica runs on.
Must've sent the wrong link. Sorry man.
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