You can now [URL="http://dev.wallworm.com/document/125/exporting_cat_and_biped_models.html"]export your Cat/Biped rigged characters from 3ds Max into Source with Wall Worm[/URL]. I've also fixed a bug with exporting skin weights in 3ds Max 2014. These updates are in [URL="http://dev.wallworm.com/topic/33/wwmt_changelog.html"]WW 1.95[/URL]. Also... I've added a new doc on alleviating [URL="http://dev.wallworm.com/document/127/my_model_scale_is_wrong.html"]problems with exported model scale[/URL].
Sorry, you need to Log In to post a reply to this thread.