• Resident Evil 7 Character models
    3 replies, posted
My progress of getting the RE7 characters to Source. The Bakers and GMod version are my priorities right now. Lucas: Done [T]http://i.imgur.com/dWSZVYH.jpg[/T] [T]http://i.imgur.com/fCuLmHR.jpg[/T] [T]http://i.imgur.com/ururaUk.jpg[/T] [T]http://i.imgur.com/6qck5ff.jpg[/T] [T]http://i.imgur.com/gAxjJaH.jpg[/T] [T]http://i.imgur.com/BMOGWHy.jpg[/T] What it includes: Eyeposing using the original textures. Original bodygroups. All outfits. Textures with either AO on or off. Default infected and human skins. And most importantly FACEPOSING! This is my first attempt at faceposing by the way. GMod version with additional information: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=887889470[/url] SFM version with additional information: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=887927336[/url] Jack: W.I.P. [T]http://i.imgur.com/0wKYrHh.jpg[/T] [T]http://i.imgur.com/plmPkH8.jpg[/T] [T]http://i.imgur.com/hNuBuF1.jpg[/T] [T]http://i.imgur.com/HSttm5E.jpg[/T] [T]http://i.imgur.com/gAxjJaH.jpg[/T] [T]http://i.imgur.com/bwk0Wdg.jpg[/T] He was originally supposed to be released before Lucas but I somehow fucked him up, so I'll have to delay him. What it includes: (so far) Eyeposing using the original textures. Original and custom bodygroups. Head gore. Textures with either AO on or off. Default infected and gory skins.
the plantation from l4d2 makes a decent enough Re7 setting don't it? you can just picture o'l jack walking around it "ethan, eeethan? eeeeeeetthhhaaaaannn?"
The wife would make a good jockey
nice good job
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