• effects into props?
    11 replies, posted
hello everyone... i was wondering is there any way to convert Hl2 or gmod Effects Into Props? if so how?
What kind of effects. The ones with the green grabber circle or muzzlefash/explosion effects.
the ones with the green circle. where i have seen this name... shotgunguy.... well idk...
You could always decompile the model, add the collision model lines and adjust the settings then recompile. But it won't always be a detailed phymodel. (meaning there will probably be an invisible barrier where you would normally be able to go through) [QUOTE=kolipoki7;20730238]where i have seen this name... shotgunguy.... well idk...[/QUOTE] Dunno, I've got a bunch of playermodels, Star Wars ports, Goldsource ports, etc.
sorry but im a big noob at models and such so... how i decompile a model? is it just adding the Phy file into the model?
I use [url=http://www.chaosincarnate.net/cannonfodder/cftools.htm]Cannonfodder's Studio Compiler[/url], It decompiles models.
[QUOTE=ShoTGuNGuY49;20730672]I use [url=http://www.chaosincarnate.net/cannonfodder/cftools.htm]Cannonfodder's Studio Compiler[/url], It decompiles models.[/QUOTE] then i just have to add an Colision model?
Take the base model and use that as the collision model. Here's an example. [code] $modelname "SGG/props_sgg/box.mdl" $model "Body" "box.smd" [B]// the box.smd is used as the base model[/B] $cdmaterials "models/SGG/props_sgg/box/" $surfaceprop "wood_box" $hboxset "box" $hbox 0 "joint1" -21.00 -20.00 -20.50 21.00 19.00 20.50 $sequence idle "idle" fps 30.00 [B]// the box.smd is used again as the collision model[/B] $collisionmodel "box.smd" { $concave $mass 65.0 $inertia 1.00 $damping 0.00 $rotdamping 1.00 } [/code]
thanks =D well... time to convert the EP2 welding-torch into a prop =3
How can your player become a prop?
[QUOTE=DarkMoon;43878169]How can your player become a prop?[/QUOTE] This thread is 4 freaking years old...
Does anyone know how to get the mdl to use for decompiling in Cannonfodder's Studio Compiler? It's a half-life 2 model. I know this is an old thread, but I'm sure others would like to know too.
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